YAHOO GAMES IQ TRIVIA • 2026Casual Gaming Brand Design & Product Strategy
Redesigning Yahoo's entry experience to drive higher click-through and play rates, establish a cohesive visual language, and introduce a recognizable first-party mascot for casual trivia players.
ROLEBrand & Visual Designer
TIMELINE2-Week Sprint
Head of Games
Product Manager
Brand Studio
Design Studio
TEAMBrand Identity, Visual Systems, Illustration
SKILLS01. OVERVIEWDesigning a playful brand identity for Yahoo's modern trivia audience.
Yahoo Games wanted to refresh how IQ Trivia appeared across its homepage and game-card surfaces. The existing design lacked a distinctive visual identity and crucial game context. The brief called for a more playful, recognizable entry experience anchored by a character mascot and a flexible illustration system for trivia topics.
POLISHED IQ TRIVIA HOMEPAGE ENTRY MODULE (TOP) AND GAME CARD DESIGN (BOTTOM) FEATURING THE BRAND OWL MASCOT AND COLORFUL GAMING COMPONENTS07. RETROSPECTIVEKey takeaways
Using in-game elements
Using the in-game elements in the game card designs help communicate the game to the users. It gives them an insight into the game play, game design, and the casual nature of the games.
Structured constraints improve content speed
Building a repeatable card template made it simple for the editorial team to launch new trivia subjects. Designing clear systems early saves production time down the line.